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2019 | 1: Films or music | 9,0 | 2: Books, magazines, newspappers or e-learning material | 8,4 | 3: Software (includes computer or video games and software updates) | 11,8 | 2017 | 1: Films or music | 5,1 | 2: Books, magazines, newspappers or e-learning material | 10,6 | 3: Software (includes computer or video games and software updates) | 16,2 | 2014 | 1: Films or music | 11,7 | 2: Books, magazines, newspappers or e-learning material | 18,2 | 3: Software (includes computer or video games and software updates) | 23,2 | 2013 | 1: Films or music | 6,9 | 2: Books, magazines, newspappers or e-learning material | 15,5 | 3: Software (includes computer or video games and software updates) | 14,5 | 2011 | 1: Films or music | 8,4 | 2: Books, magazines, newspappers or e-learning material | 13,5 | 3: Software (includes computer or video games and software updates) | 15,4 | Proportion of persons aged between 16 and 74 years old using e-commerce for private purposes in the first 3 months of the year or in the previous year (%) by Type of products delivered or updated online; Annual - Statistics Portugal, Survey on ICT usage in private households | Note(s): | (1) Since 2017, data refers to the usage in the last 12 months before the interview and not to the usage in the first 3 months of the year or in the previous year. | (2) Since 2017, data for "Books, magazines, newspapers or e-learning material" does not include e-learning material. |
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This data last updated:november 28, 2019
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